rust.wiki
wiki.rust/rust-wiki · v1.0.0 · MCP 2025-11-25
Live data for the game Rust: skin prices and history, items, item store, loot tables, servers.
Reachability
reachable
checked 2026-10-26 05:30 UTC
Registry status active
Tools pinned 56
93aaa63d3e52
Tools last changed
unchanged since first capture 2026-10-26
Provenance
Registry namespace wiki.rust
(domain verified by the official registry)
Website
https://rust.wiki/mcp
Remote endpoints
https://rust.wiki/mcp (streamable-http)
Observed changes
| When (UTC) | Event | Detail |
|---|---|---|
| 2026-10-26 05:30 | first capture | 56 tools pinned |
Pinned tool definitions (56)
| Tool | Description |
|---|---|
| search_items | Item name / shortname typeahead. Up to 25 live items matching `q`, best match first: a case-insensitive substring match on the display name OR the shortname, plus trigram similarity on the display name so typos still resolve (`asault`... |
| browse_items | Browse or search the item catalogue. One page of live items (seasonal, obsolete and unreleased items are excluded from browsing but still resolve by shortname). Each result carries `shortname`, `display_name`, `category`, `icon_url`... |
| get_item | Full item detail bundle. Everything the item page shows, in one response: `item` (name, description, category, icon, stack size, despawn seconds, craftable flag), `recipe` (components with quantities), `blueprint_costs` (unlock... |
| get_item_skins | All skins for an item, priced. Every skin for one base item, most expensive first (unpriced skins last, then by name) - the same list and order as the Skins tab on the item page. Each skin carries `itemdefid`, `name`,... |
| search_skins | Skin name typeahead. Up to 10 skins whose name matches `q`, best match first (the same ILIKE + trigram search the site's search boxes use). Each result is `{itemdefid, name, icon_url}`; use the `itemdefid` with the other skin... |
| browse_skins | Browse skins with the site's filters and sorts. One page of skin cards exactly as the /skins browser shows them: `itemdefid`, `name`, icons, `category`, `item_collection`, `market_hash_name`, flags (`is_twitch_drop`, `is_limited_time`,... |
| get_skin | Full skin detail: price, order book, history, cross-market prices. Everything the skin's wiki page shows, as data. `skin` is the full catalogue record (creator, workshop title and dates, collection, flags, store price and availability,... |
| get_skin_price | Live price, order book depth, extremes and 7d/30d change for one skin. The compact price card the rust.wiki Discord bot's /price command shows, as data. All prices are integer USD cents: `price_cents` (the canonical wiki price - Steam's... |
| get_skin_price_history | Steam sale history for one skin. Steam Community Market's own sale history for the skin, scraped from Steam's listing page: `points` of `{recorded_at, price, volume}` where `price` is Steam's median sale price for that interval in cents... |
| list_skin_collections | Skin collections with counts and values. Every skin collection (about 750, e.g. `Forest Raiders`, `Abyss`): `name`, `count` (members), `total_value` and `avg_value` (cents, over the priced members only; null when nothing in it is... |
| get_skin_collection | One collection with all its skins. The collection's `name`, `slug`, `count`, `total_value` and `avg_value` (cents), `released` (the earliest member's store-acceptance date) and `skins`: every member as `{itemdefid, name, icon_url,... |
| find_skin_deals | Executable buy-on-marketplace, sell-on-Steam flips. Every skin that can be bought on a third-party marketplace for less than it nets on Steam Community Market right now, as rust.wiki/skins/deals computes it. Per deal: `buy_market` and... |
| get_market_cap | Market cap of the Rust skin market. The rust.wiki Market Cap page as data: `total_value` (cents), `skin_count`, `unit_count`, `by_category` (`{category, value}`) and `top`, every skin ranked by value with `{itemdefid, name, icon_url,... |
| get_market_movers | Stonking, crashing and most-anticipated skins. The rust.wiki Insights page: `stonking` - the 10 skins trading closest to (or above) their all-time high, `crashing` - the 10 closest to their all-time low (each `{itemdefid, name,... |
| get_item_store | The current Rust item store. What is purchasable in Rust's item store right now, in the three sections the wiki shows: `limited_time` (this week's rotation, most Workshop subscribers first), `general` (the permanent catalogue) and... |
| get_item_store_history | Past item-store rotations. Every weekly rotation, newest first (the open one included): `id` (the rotation slug, `YYYY-MM-DD-HHMM`, or `General` for the permanent catalogue), `name` (Facepunch's label when it had one, usually null),... |
| get_store_rotation | One rotation's full item list. One rotation as the wiki's /store/rotation page shows it: `rotation` (`id`, `name`, `start`, `end`, `itemdefid_count` - the number of items that still resolve in the catalogue) and its items split... |
| search_workshop | Browse or search Workshop submissions. One page of submissions. Each carries `workshopid` (the Steam published-file id), `title`, `author_steamid64`, `preview_image_url`, `submitted_at` (UTC ISO-8601, may be null), `accepted`... |
| list_monuments | All 60 fixed monuments. Every fixed-location monument, alphabetical, in one response (no pagination - the set is 60 and static). Each carries `slug`, `name`, `tier` (1-3, null for safe zones and minor monuments),... |
| get_monument | One monument with its loot sources. The same fields as `/monuments` for one monument plus `loot_sources`: every crate/NPC loot table that spawns at it (`id`, `name`, `drop_count`), alphabetical - fetch each with `/loot-tables/{id}`.... |
| list_loot_sources | Every loot source (crates, NPCs, barrels). One page of loot sources, alphabetical. Each carries `id`, `name` (Facepunch's own loot-table name, e.g. `Elite Tier Crate`), `drop_count` (how many distinct items it can drop) and `icons` (the... |
| get_loot_table | One loot table with every drop. The loot source's `id` and `name` plus `drops`, highest chance first: for each item `shortname`, `display_name`, `icon_url`, `chance_pct` (0-100), `amount_min`/`amount_max` and, for items that... |
| get_cctv_codes | CCTV camera codes by monument. The 12 monuments with working CCTV cameras and their Computer Station identifiers (60 codes). `codes` are the literal in-game console codes; when `randomized` is true the trailing `****` is a per-wipe... |
| search_commands | Console and server commands. One page of Rust console/server commands, alphabetical. Each carries `command`, `syntax`, `description`, `category` (Rust's own ConVar namespace, e.g. `server`, `gather`), `command_type` (`command` or... |
| search_world_entities | World entities: animals, NPCs, resource nodes. One page of world entities (anything not tied to one monument), alphabetical. Each carries `slug`, `display_name`, `is_npc`, `npc_hp` (null for resources) and `icon_url`. Cached for one hour. |
| get_world_entity | One world entity with its loot. The entity's `slug`, `display_name`, `is_npc`, `npc_hp`, `icon_url` and `loot_source_id` (null when it drops nothing), plus `drops` - its five likeliest drops (`shortname`, `display_name`,... |
| get_building_piece | One building piece: costs, durability, siblings. The piece's `slug`, `display_name`, `grade`, `health` and `decay_hours`, plus `costs` (`build`, `repair` and `upkeep` lists of `item_name`, `amount` or `min_amount`/`max_amount`, with... |
| get_raid_costs | Raid cost table: explosives and sulfur per building piece. The dataset behind the raid calculator. `explosives` lists every explosive the building durability data covers: `shortname`, `name`, `icon_url`, `group` (`staples`, `other` or... |
| get_upkeep_rules | Upkeep decay brackets and decay times. Rust's dedicated-server upkeep defaults (the `decay.bracket_*` and `decay.duration_*` ConVars, as most servers run them). `brackets` are applied in order to a base's block count: the first 15... |
| get_rust_updates | Facepunch's Rust updates and devblogs. Every post from rust.facepunch.com/news, newest first. Each carries `slug`, `title`, `summary`, `category` (`devblog`, `news`, `update`, ...), `published_date` (UTC date), `thumbnail_url`, `url`... |
| search_servers | Browse, filter and search the server list. One page of servers with the same filters, ordering and five-minute cache as the servers.rustprofit.com list and its hub pages (/country/de, /vanilla, /solo, /gather/2x ...). Each result is the... |
| get_top_servers | Most populated servers right now. The online servers with the most players right now - the same query behind the rust.wiki Discord bot's `/servers` command - as a compact list: `id`, `name`, `players`, `max_players`, `country` and the... |
| get_recent_wipes | Recently wiped servers. Wipes detected across every online server in the window, newest first - the feed behind servers.rustprofit.com/wipes. A wipe is detected when a server's `world_seed` or `world_size` changes between two polls, or... |
| get_server | One server in full. Everything the server's page shows except the live player names: the full public record (see `/servers`) read fresh, plus `votes`, `rating` (1-5 average) and `rating_count`, the last ten detected `wipes`... |
| get_data_freshness | When each dataset last changed and how often it refreshes. The quota-saver: for every dataset the API serves, `updated_at` (the newest timestamp actually in the table, UTC) and `refresh_seconds` (how often it can change), with the... |
| get_skin_orderbook | Full Steam order book for one skin. Steam Community Market's current order book for the skin, straight from our scraper's latest snapshot: `lowest_sell_order` and `highest_buy_order` (cents; null when that side is empty),... |
| get_market_index | Skin market index series. The rust.wiki Market Index: a basket of skins rebased to 100 at the start of the window, like a stock index, built from Steam's daily price history (one point per day; weekly beyond two years). Returns... |
| compare_market | Overlay skins, baskets and indices on one date axis. The data behind rust.wiki/skins/compare: one shared `dates` axis and a `series` entry per token with `key`, `name`, `icon_url`, `is_basket`, `is_index` and `prices` aligned to the... |
| get_server_player_history | Player-count history for one server. The per-poll `player_count`/`queued_count` readings behind the server page's 24-hour chart, oldest first, as `points` of `{t, players, queued}`. One reading lands per poll cycle (roughly hourly);... |
| get_server_stats | Site-wide totals and data freshness. The headline numbers from the servers.rustprofit.com homepage: `online_servers`, `total_players` and `queued_players` summed across every online server, `tracked_servers` (every row ever discovered,... |
| get_twitch_drops | Current Rust Twitch and Kick drops. The live drops campaigns (Twitch and Kick: round, dates, general and streamer drops with the skin each one gives), the most valuable drop skins ever by Steam price, and past rounds - the data behind... |
| search_guides | Search the RustProfit blog's Rust guides. Published guides from blog.rustprofit.com (monuments, recyclers, farming, base building, raiding, gear, NPCs, wipes, update explainers), best match first: every word must appear somewhere in the... |
| calculate_craft_cost | Raw materials to craft a list of items. Resolves every recipe down to raw materials, per unit (items made in batches, like gunpowder, are divided by their batch size), exactly as the craft calculator page does. `raw_materials` is the... |
| calculate_recycle_yield | What recycling a list of items yields. Expected outputs (quantity x per-unit yield x chance) per input and in total, for the chosen recycler. |
| calculate_raid_cost | Explosives needed to destroy a set of building pieces. For every explosive that can destroy all the given pieces: total units and sulfur, cheapest sulfur first; `cheapest` is the best single option. Single-explosive totals - damage adds... |
| calculate_upkeep | Daily upkeep for a base. The upkeep calculator page's math: the block count walks Rust's default upkeep brackets to a blended daily rate, and each resource's daily upkeep is what was spent building times that rate (`per_week` = 7 days). |
| genetics_best_layout | Best crossbreeding layout from a pool of plant clones. The gene calculator's beam search, ported exactly: which clones to plant around the centre, how many of each, and what the centre will most likely become (with every outcome's... |
| genetics_predict | What a plant will grow into from its neighbours. Every possible result for the centre plant with its probability, most likely first. |
| resolve_steam_profile | Resolve a profile URL or vanity name to a SteamID64. Turns any of the accepted identifier forms into a 17-digit SteamID64. Does not fetch the profile. Turn a steamcommunity.com/id/... or /profiles/... link, or a custom URL name, into... |
| get_player_stats | Player profile, Rust stats and achievements. Profile summary (name, avatar, country, Steam level, account age), VAC/game bans, Rust playtime, every Rust stat Steam exposes grouped into Combat / Animals & NPCs / How you died / Gathering... |
| get_inventory_leaderboard | Most valuable inventories ever checked. The rust.wiki/inventory leaderboard: every inventory anyone has looked up, ranked by total value at its last check (values are re-priced each time an inventory is viewed or by the daily warmer for... |
| get_inventory | Value a Steam account's Rust skins. Every Rust skin the account holds with `quantity`, unit `price` and `value` (cents), sorted by value, and the same attributes /skins filters on (`collection`, `creator`, `item_shortname`, `item_name`,... |
| get_inventory_value_history | Inventory value over time. The inventory's value over time: the account's current holdings re-priced at each day's Steam SALE price (median sale), `values` in USD cents, oldest first - the line on the rust.wiki inventory chart. It shows... |
| get_inventory_valuation | What an inventory is realistically worth. The inventory valued three ways, plus what selling would actually raise. `at_asks` is the headline number (each skin at its cheapest Steam listing, falling back to the best buy order); `at_bids`... |
| list_inventory_snapshots | Dates with a saved daily snapshot. Every date (newest first, up to 400) on which a daily snapshot of this inventory was stored, plus `totals`: each of those days' total value in cents (that day's holdings at that day's prices).... |
| get_inventory_snapshot | One saved daily snapshot. The inventory exactly as it was priced on that day: items with quantity and that day's price, total value and item count. Useful for 'what was this worth last month' comparisons. No key needed. |
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