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Forge Engine

app.forgeengine/forge · v0.1.1 · MCP 2025-11-25

Design source-of-truth for AI coding agents to read a project's systems and propose changes back.

Reachability reachable
checked 2026-07-14 04:18 UTC
Registry status active
Tools pinned 49
27c958c32491
Tools last changed unchanged since first capture 2026-07-14

Provenance

Registry namespace app.forgeengine (domain verified by the official registry)
Repository github.com/alongkornonline2019/forge-mcp
Website https://forgeengine.app/
Remote endpoints
https://mmvdabzadclebfxyzudg.supabase.co/functions/v1/forge-mcp (streamable-http)

Observed changes

When (UTC)EventDetail
2026-07-14 03:05 first capture 49 tools pinned

Pinned tool definitions (49)

ToolDescription
get_help Forge how-to on demand (no project needed): propose→adopt, what a System is, Balance Lab formats, sign-in. Call when unsure.
get_workflow Run FIRST in a new repo (no project): first-connect routine + the working-agreement block to ADD to AGENTS.md/CLAUDE.md now (tell the user in one line; remove if they object).
import_from_code One-command codebase import: recipe + batch id — propose one Context overview + one System per real module; the owner adopts all at once.
design_ui_from_systems Recipe to design the UI from Systems (user request only): steps + batch id — confirm canvas aspect, then screens + PLACED elements + edges in one batch.
post_log Append a build-log entry to Activity — what you built/decided (commit-note style).
get_project_context FULL design dump — LARGE, last resort; prefer get_project_meta + list_*/get_*/search.
list_projects Projects your key reaches (id, name, role); pass an id as project_id to switch.
get_project_meta START HERE. Tiny overview: counts, members, task claims + working_now (avoid collisions), forge_workflow_version.
get_briefing ONE-CALL orientation before you build: pass `files` you're about to edit (or a `task`) → the systems that own them, each with Goal + Acceptance + build status/files/last_commit/drift + coupled_systems (code neighbors an edit may break)...
get_system ONE system's full spec (Goal/Boundary/Acceptance, markdown, sources, status) + pending Inbox changes touching it.
list_systems All systems, compact: id, name, status, 1-line goal.
get_build_region System→code map per built system: implementing files, status, drift flag, last_commit. Mapped files gone from the repo? report_drift.
report_drift Flag CODE DRIFT — mapped files no longer match the repo. Advisory; a fresh report_build_status clears it.
get_history DESIGN MEMORY: recorded decisions/logs/rejections with who/when. Read BEFORE changing a system's direction; empty = no recorded WHY — don't invent one.
get_impact BLAST RADIUS of a system (deterministic): upstream context, siblings, dependent screens/milestones, files, code-coupled systems, pending Inbox, recent activity. Run BEFORE changing it.
get_rejections Owner's DECLINED list — check at session start; follow each entry's guidance, then resolve_rejection(title).
resolve_rejection Report you REVERTED a declined change (unlocks the owner's Clear). Call after realigning the build.
list_screens All screens, compact: id, name, purpose, status.
get_screen ONE screen's layout: canvas `resolution` (use THESE px), elements x/y/w/h, links, popups. Read before editing a screen. has_reference_image:true → get_screen_image shows you the actual image.
get_screen_image A screen's reference image (HUD background) as an actual IMAGE you can see — reads the stored file inline (signed-URL fallback past 4MB).
update_element Move/resize/relabel an element — DIRECT, live. element_id (preferred) or screen+label; x+y also places an unplaced one.
withdraw_proposal Remove YOUR OWN still-pending Inbox item (id from the propose response / get_inbox).
delete_entity PROPOSE a delete → Inbox (owner adopts; nothing deleted now). id preferred or exact name; flow_edge may use from+to.
dedupe Remove duplicate-named entries (keep first) — DIRECT, destructive.
reorder Reorder milestones / tasks / elements — DIRECT. order = ids in new order; omitted keep relative order.
list_milestones All milestones, compact: id, name, weeks, order, done/total.
get_milestone ONE milestone: goal, weeks, difficulty, systems, every task (id/name/done/status/effort).
list_activity Change history {who, change, entity, kind, when}, newest first; filter kind/who/query.
get_inbox PENDING Inbox (the owner's triage queue). Check BEFORE proposing — avoid duplicates. Read-only.
search Keyword search — compact hits {kind, id, name} + snippet.
propose_system Propose a NEW system → Inbox. spec = ## Goal / ## Boundary (Owns · Doesn't own) / ## Acceptance. Exists? use update_system. (Alias: create_proposal.)
propose_context Propose a new/updated Idea note → Inbox. Title-match to update; send the COMPLETE revised text.
propose_dna Propose Project DNA and/or Tech Notes → Inbox (at least one).
update_system Propose a system UPDATE → Inbox diff. get_system first; send the FULL revised spec. new_title renames; context_title+context bundles the Idea update.
get_balance Read Balance Lab: stat tables, boards with EVALUATED values, scenarios.
propose_balance_table Propose a stat-doc TABLE → Inbox. csv (header; `key%` = percent; first column = name) OR schema+rows. Adopting REPLACES same-named.
propose_balance_board Propose a node board → Inbox. Kinds const|formula|item|sheet|loadout|picker|pool|process|note|frame; formulas reference blocks by NAME; omit x/y = auto-layout. Adopting REPLACES same-named.
propose_milestone Propose a NEW milestone (+ optional tasks) → Inbox.
report_milestone_progress Mark existing-milestone tasks done → Inbox progress card (owner adopts the ticks).
report_build_status Report a SYSTEM's status (todo|in-progress|implemented) — DIRECT, live. ALWAYS pass files (full list — it REPLACES); non-todo with no files shows done-but-EMPTY. 'implemented' counts as VERIFIED only when every UNIT-TESTABLE ##...
propose_flow_edge SECONDARY (user-driven UI): propose a link between two existing screens → Inbox.
propose_element SECONDARY (user-driven UI): propose an element onto a screen → Inbox. ALWAYS pass x/y/w/h (px on the screen's `resolution` from get_screen); no coords = unplaced pile.
propose_screen SECONDARY (user-driven UI): propose a NEW screen → Inbox. parent = popup over that screen; purpose grounds AI suggestions. Whole UI? design_ui_from_systems first.
report_screen_status Report a SCREEN's status (todo|in-progress|implemented) → Inbox.
rename_screen Rename a screen IN PLACE — DIRECT; links/elements follow (id-referenced).
update_milestone Edit milestone goal/weeks/difficulty/name — DIRECT. new_name renames (never delete+recreate).
add_task Add a task to a milestone — DIRECT. assignee:"me" claims on creation.
next_task DISPATCHER (multi-agent): atomically pick + claim the next task to build — walks milestones in order, skips human-only tasks and any task whose systems share code files with a task another agent already holds or is actively touching, so...
update_task Edit a task or CLAIM it — DIRECT. assignee:"me"+status:"in-progress" claims (errors if held; force:true for stale); done:true or assignee:"" releases.

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